
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. Each round, you can turn to detect thoughts in a new area. 2nd Round: You detect the number of thinking minds and the Intelligence score (or modifier) of each. Creatures of animal intelligence (Int 1 or 2) have simple, instinctual thoughts that you can pick up. The curse lasts until it is lifted by a remove curse spell or similar magic. 1st Round: You detect the presence or absence of thoughts from conscious creatures that have Intelligence scores of at least 1 (or an Intelligence modifier of 5) or higher. Detect Thoughts has quite a few useful utilities players can work with. The cursed target gains no benefit from finishing a short or long rest. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. Your 5e spellcasters have the unique ability to read minds and use their psychic abilities. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The rakshasa can innately cast the following spells, requiring no material components:Īt will: detect thoughts, disguise self, mage hand, minor illusionģ/day each: charm person, detect magic, invisibility, major image, suggestionġ/day each: dominate person, fly, plane shift, true seeingĪctions Multiattack: The rakshasa makes two claw attacksĬlaw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Innate Spellcasting: The rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks).

It has advantage on saving throws against all other spells and magical effects. At will: detect thoughts, disguise self, mage hand, minor illusion 3/day each: charm person, detect magic, invisibility, major image, suggestion 1/day each: dominate person, fly, plane shift, true seeing Actions Multiattack: The rakshasa makes two claw attacks Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. The medallion regains 1d3 expended charges daily at dawn. Traits Limited Magic Immunity: The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. While wearing it, you can use an action and expend 1 charge to cast the detect thoughts spell (save DC 13) from it.
